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Showing posts with label active_gaming. Show all posts
Showing posts with label active_gaming. Show all posts

Friday, November 20, 2009

Powerful Policies ImPact Persons of All Abilities (#NCTI2009)



The NCTI 2009 Conference was an incredible collection of policy makers, advisors, DOE staff, Office of Special Education, researchers and vendors all interested in helping to make education equally accessible to students of all abilities. Here is my photo album from the main forums, break out sessions and the Tech Expo that was held on Monday night. We were able to get most of the NCTI staff to try out EyeToy on the upper level and they really enjoyed seeing themselves (as do our students) be the Action Hero.  Check out more pictures and impressions from the NCTI 2009.

Friday, October 2, 2009

Serious "Fun" Games @ KSF 2009

Here is my presentation from #KSF2009 - Korea Serious Games Festival in Seoul last week.


And here are some more pictures from the tremendous opening ribbon-cutting ceremony. The Korean government has committed over $60 million dollars to supporting the digital arts, games, and content mostly within the province of Gyongi. They are opening a $20 million dollar facility to support these industries as well as education, software and hardware development. Now that's commitment. Play On Korea!